// 05 02 ¶ÓÎéÐÅϢˢР#tagGMTeamInfo struct tagGMTeamMemInfo { DWORD PlayerID; //¶ÓÔ±ID DWORD MapID; //ËùÔÚµØÍ¼ BYTE VIPLV; //ÓÐЧVIPµÈ¼¶£¬0´ú±íÎÞVIP»òÒѹýÆÚ }; struct tagGMTeamInfo { tagHead Head; DWORD PlayerID; DWORD TeamID; BYTE TeamLV; BYTE MemCnt; tagGMTeamMemInfo MemInfoList[MemCnt]; };